Iron Harvest Assessment
Nothing beats the sound of a large mecha stomping throughout the countryside, eh comrade? Iron Harvest is a real-time technique sport that simulates big mecha warfare. And also you’ve seen that earlier than, ja? Mechs preventing beasts, mechs in house. However have you ever seen alternate historical past dieselpunk mechs preventing an alt-history World Struggle in a fake Japanese Europe? I’d enterprise that’s far much less possible, and that’s the hook of Iron Harvest– retro-future mecha fight.
World of Cardboard
I suppose it’s attainable that you simply have seen this world earlier than, and that’s as a result of Iron Harvest began as a board sport known as Scythe. It’s a fancy however satisfying employee placement sport that first got here out in 2016 and shortly boasted a ton of expansions. It’s not an understatement to say that the success of the sport had quite a bit to do with the paintings of Jakub Rozalski. His design work for the mechs is phenomenal, and his aesthetic completely captures the 1920s whereas giving it a sci-fi twist.
Iron Harvest is just not a digital adaptation of Scythe (although you’ll find that as properly). As an alternative, it’s an authentic RTS sport set throughout the occasions of the board sport. As a tabletop gaming die-hard, that’s fairly cool to me in and of itself. It’s not usually {that a} hit board sport evokes a spin-off online game outdoors of Warhammer.
The sport carries on the aesthetic properly. The graphics didn’t put my GPU to the check, however the model of the sport considerably evokes Rozalski’s model. I believe there’s a extra good model the place the sport seems like a Rozalski portray come to life, however we get a bit greater than midway there. Particular point out should be made from the live-action cutscenes although, that are superlative. They use what I assume is precise information footage of the world wars with mechas inserted in. They give the impression of being unimaginable, and now I lengthy for some form of reside motion adaptation of this world.
Anna Versus the Apocalypse
Now, I’m certain there are Scythe fanatics on the market who know the lore backwards and forwards, however I’ve solely performed the board sport a couple of instances. Nevertheless, evidently the story of the marketing campaign within the online game is an origin story of kinds for the protagonist of the hero of the Polonian Republic, Anna Kos. She goes from feisty little woman to a passionate partisan to a army hero over the course of the story. She additionally has a BFF who’s a bear named Wojtek, who can be functionally a medic? That’s the form of bizarre I can get into.
Regardless of loving the setting and desirous to be taught extra concerning the lore, the writing and performing left me principally chilly. Whereas properly offered, it fancies itself a successor to the Blizzard model of technique sport storytelling, and it by no means fairly reaches these heights. It’s po-faced and takes itself severely, by no means arriving on the pulpy sense of enjoyable that makes Jim Raynor or Anduin Lothar or Gul’dan so intriguing. In these video games, the silliness is the hook after which actual pathos emerge from it. It is a sport that places the superior bear at risk in each different cutscene, with diminishing returns.
The marketing campaign does decide up within the later acts when the dangerous guys and their evil plans are revealed and issues flip positively Mignola-esque. The addition of actual life historic figures (although I’m detest to say extra) introduced a smile to my face. Whereas the story ultimately steps up its sport, the voice performing and script by no means turn into greater than satisfactory. It’s irritating as a result of the marketing campaign will get so near true greatness.
Goliath On-line
In order that’s that on the story and presentation, however an RTS is made on the energy of its gameplay. Regardless of having Blizzard-like aspirations for the story Iron Harvest reaches for an additional, arguably better, RTS inspiration for gameplay: 2006’s Firm of Heroes. That sport completely modified the rhythms of the entire style and has by no means actually been paralleled since.
That signifies that in Iron Harvest, you usually ship squads of infantry from cowl to cowl. You may as well seize buildings for extra safety. A typical combat includes drawing enemy hearth with one unit whereas maneuvering others right into a superior place the place you might have the drop of the dangerous guys however they don’t have the angle on you. Firm of Heroes is without doubt one of the most relentlessly annoying video games I’ve ever performed. The strategic benefits are so apparent however the tide can change shortly and you’ll be overwhelmed by the sheer numbers of tactical potentialities.
Iron Harvest isn’t fairly so relentless, however it’s fairly difficult. Items can decide up and man tools on the fly, with a ton of prices and advantages to contemplate. Flanking and canopy are enormous. It’s a kind of video games the place you’ll be able to really feel your consciousness softening as you start to see the geometry buried beneath the graphics and the interface.
However we’ve acquired to speak concerning the headlining act right here: how are the mechs? I’m happy to report that this most important characteristic feels nice. I discussed in my preliminary overview of Battletech that whereas I beloved the sport, the mechs themselves felt ethereal and weightless. Not so right here. These mechs are terrifyingly enormous, stomping throughout the battlefields and kicking up rubble. They’re gradual for essentially the most half and practically invincible. Practically is a key phrase although. Most mechs are weak from behind, so when you grasp the flanking mechanics, taking them out turns into a placement puzzle.
By borrowing stable mechanics from the perfect of the style, Iron Harvest has the makings of a fairly good RTS. What pushes it throughout the end line is a well-realized setting, a beautiful aesthetic, and a stable grounding in what kind of story it desires to inform. I personally want it may have had extra enjoyable with the world, however that’s simply me. If you would like loopy cool mechs and partisan troopers with bear companions to be performed completely severely, you’ll love Iron Harvest. And if you need an RTS that’s somewhat bit completely different properly, that’ll work out for you too.
**PC code supplied by the writer**
The Good
- Superior mechs
- Strong RTS gameplay
- Cool artwork design
80
The Unhealthy
- Self severe
- Marketing campaign might be higher
- Cringe voice performing