A Workaround has Been Found for the Framerate
Star Wars: Squadrons has been launched to fairly nice opinions this week (you’ll be able to learn our assessment here!). However it seems to be like the sport is struggling a bit on the PC aspect, with the sport being locked at 30 FPS and the CPUs on highly effective methods being simply maxed out. Video games which are developed for consoles and ported to PCs aren’t any strangers to some efficiency points, particularly on launch.
The strangest a part of all that is that the CPU maxing out at 100% capability solely appears to occur throughout the first 5-10 minutes. After that, it drops to round 70% capability, which is far more manageable. At present, the most effective workaround for that is so that you can merely launch the sport early and don’t leap into any singleplayer/multiplayer video games for 10 minutes. Go get a snack, clear the room, go to the washroom, no matter it is advisable to do.
For the fps workaround, check out this post from DSOGaming: “you’ll need to set your refresh charge at 59.95Hz within the Display screen Settings. Then, you’ll need to allow V-Sync. By doing these, you’ll power the sport’s animation to run at 60fps. Nevertheless, you’ll lose all the advantages of your excessive refresh charge screens. These with 60hz screens won’t encounter this difficulty. That is clearly a bug that EA Motive must repair by way of a post-launch replace.”